Showing posts with label Academic and Curators. Show all posts
Showing posts with label Academic and Curators. Show all posts

Saturday, 12 March 2022

Part 4: Words, Words, Words - The L.A.W. GraphicNarrativ Seminar Series


During the 4th lecture of the series we looked at the following sources of inspiration and storytelling devices:

Academic and Curators of the format who you can check out in the UAL Libraries or online

Graphic Witness by George A. Walker

Wordless Books: The Original Graphic Novels by David A. Berona


Wordless Novels Creatives

Frans Masereel

Lynd Ward (article by Art Spiegelman)

Helena Bochořáková-Dittrichová

Clifford Harper

Jon McNaught

Shaun Tan


Publishers of Graphic Novels 

NoBrow Publishing

IDW

Templar (Bonnier)


The lecture slides are shown below
 that covered the main points of the works under discussion;
















The purpose of the lecture was to introduce the possibility of telling stories purely through the medium of the image. We looked at a range of influential creatives in this area and how these visions could become the inspirational starting point for a 21st Century renaissance of this form of making. 
It is my assertion that graphic narratives will become the dominant form of storytelling. If the human race wants to stay literate it will have no choice. It is part of our evolution. All our major ideas will be conveyed using visual communication.

George A. Walker and the late David A. Berona provide in their books a great deal of research that should add to the stimulations required to help one to 'get' the point and shape your appreciation of the skill on show over the last 100 years.

The communication of complex ideas to a diverse but visually sophisticated audience is the purpose of art. We still need our emotions catered for and to that end the incorporation of storytelling sources such as 
novels, poems, comics, movies, plays and Tik Tok will  help you to find your own voice. This is the way to develop your personal visual language. When I am creating art I feel that I have a purpose and that my life has meaning. The rest of my life is pretty mundane when compared to the creative process and intellectual growth I derive from it. This is exactly why the drama in stories acts as a record of life with the dull bits removed. 

If you want to follow in the footsteps of the artist shown above then you need to first analyse
the structure of Wordless Novels. You should also identify these formal design principles as you do this:


Contrast
Affinity
Space
Line
Shape
Colour
Movement 

All of these components are essential for producing engaging content and you should employ them when you are creating your own Wordless Novel. Once you have your story then think about the medium that you will use. We learn best by doing, then thinking, then doing some more and then thinking again. Use this process until you realise that you have completed your work.


References


Beronae, D.A. and Kuper, P. (2008) Wordless booksNew York: Abrams.

Helena Bochořáková-Dittrichová (2016) Mi Infancia : 1929Vitoria-Casteiz: Sans Soleil Ediciones.

Masereel, F. and Lawicki, R. (2021) Frans Masereel - Es gibt keine schönere Farbe als das SchwarzKöln: Snoeck.

McNaught, J. (2018) KingdomFirst vedition edn. London ; New York: Nobrow.

Tan, S. (2014) Theœ arrivalPaperback edition edn. Melbourne: Lothian Books.

Walker, G.A., Masereel, F., Ward, L., Patri, G., Glas, A. and Hyde, L. (2021) Graphic witnessSecond edition edn. Buffalo, New York ; Richmond Hill, Ontario: Firefly Books.



Proposition Time Part 4 

FIVE FRAMES SEQUENCE

In the spirit of the Wordless Novel you are to Create a five frame sequence artwork selected from a choice of 12 images shown below. Be as experimental and imaginative as you can with the five frames that you select. Be fearless in your creativity.

Themes to help you construct your story are:

Nature
Adventure
Time

Use your analysis of visual structures to help you think about your Narrative Transitions for your new story. Once you have completed the task create a second story that will work as a contrast and comparison to the first one (this helps you to see if the original story is any good).

Test your wordless story with an audience to discover what it communicates. Use this feedback to help you to improve your five frames sequence. Expect great things from yourself and they will come.

All images by Karl Foster or Caroline Thomson © 2011.








Sunday, 20 February 2022

Part 1: I Want to Tell you a Story - The L.A.W. GraphicNarrativ Seminar Series


During this lecture we looked at the following sources of inspiration and academic guidance:

In the first Lecture we looked at how Biography is used to shape a story. The discovery of a person’s life through the medium of the graphic novel. We looked at how academics have elevated the public appreciation of what this medium can deliver and why it should be respected. Books were used to illustrate my points in the lecture and links to these can be found below. 

 

During the lecture I proposed the idea that the truth was immediately affected by the observer as soon as analysis occurs and that the facts can be influenced by the agenda of the storyteller. As soon as you observe the facts, they become something else. The researcher can affect the results of an experiment just by looking at it or at the very least explains the results as an interpretation. Do graphic novels provide us with a slower way to observe truth and therefore provide more time for reflection and inspiration?Academic and Curators of the format who you can check out in the UAL Libraries or onlineNina MickwitzDocumentary Comics Graphic Truth-Telling in a Skeptical Age – Palgrave Studies in Comics and Graphic Novels

Roger SabinComics, Comix & Graphic Novels: A History of Comic Art

Paul GravettGRAPHIC NOVELS: Stories To Change Your Life

Scott McCloudUnderstanding Comics, Making Comics and Reinventing Comics 

 


Publishers of Graphic Novels 

Self Made Hero 

Draw & Quarterly 

Jonathan Cape 

Fantagraphics 

 


Graphic Novel CreativesAlison Bechdel – Fun Home which was adapted by the author into a stage play 


Sue Coe – Malcolm X 


Thomas Ott – R.I.P. 


Marjane Satrapi – Persepolis which was adapted by the author into an animated feature film 


Reinhard Kleist – Castro and Johnny Cash  


Catel Muller and José-Louis Bocquet - Kiki de Montparnasse: The Graphic Biography 

 

Joe Sacco - Palestine, Safe Area Goražde and Footnotes in Gaza 



References


Gravett, P. (2005) Graphic Novels: Stories to Change Your Life1. publ. edn. London: Aurum Press.

McCloud, S. (2010) Understanding comics1. HarperPerennial ed.; [Nachdr.] edn. New York: Harper Perennial.

McCloud, S. (2000) Reinventing comics1. ed. edn. New York, NY: Perennial.

McCloud, S. (2006) Making comicsNew York, NY: William Morrow.

Mickwitz, N. (2015) Documentary ComicsNew York: Palgrave Macmillan US.

Sabin, R. (2008) Comics, Comix & Graphic NovelsRepr. in pbk. edn. London: Phaidon.

 


Proposition Time
 

A new graphic novel about Malcolm X is proposed by me but my graphic novel wouldn’t feature Malcolm X at all. I’d only look at his influence. The gravitational force of his existence and how that impacts on the events of my story. 


I’m reminded of the film It’s A Wonderful Life (1946) where the protagonist gets to glimpse the world as it would be with out them. Look at your own life and consider the impact that you make on the lives of others or maybe look at a sibling and imagine the world without them.  

Telling a story of your own life, where would you start? We know that we were born but we don’t remember this event. So, where exactly would you start the story of your life? How would you introduce the concept of the gravitational force of one’s own life? 


Here are some exercises that will help you to begin to think about how you might construct a biographical story it would great to see the results too:• Write a short story using your earliest memory as a starting point 


• Please write your story in the third person. 
Writing in third person is writing from the third person point of view and uses pronouns like he, she, it, or they.


• 300 words maximum (you might wish to support this with your own drawings) 

 

• Please break your story into 3 paragraphs (a beginning, middle and end but not necessarily in that order) 


• Finally select an image that you feel best represents the meaning of your story (this can be original or secondary source) 


To help you construct your story look at these resources:

http://www.movieoutline.com/articles/the-hero-journey-mythic-structure-of-joseph-campbell-monomyth.html The Hero Journey

the heroes journey A story of three orphans

https://www.bbc.co.uk/iplayer/episode/b09vdpzw/imagine-winter-201718-4-philip-pullman-angels-and-daemons Imagine... Phillip Pullman: Angels and Daemons

Block, B. (2008) The visual story – creating the visual structure of film, TV and digital media. Oxford: Focal Press.

Booker, C. (2011) The Seven Basic Plots: Why We Tell Stories. London: Continuum International Publishing Group.

Madden, M. (2005) 99 ways to tell a story: exercises in style. London: Penguin Books.